Game guide · RCFUTURE11
FreeCell: instructions and practice
Treat this as a chance to practise one rule. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Check the relevant controls before continuing. Use the rule sheet as a reference. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Return to the explanation when a decision is unclear.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Bring this focus to a round
For a calm first round, focus on one decision. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.
The purpose of your moves
Build four suit foundations from ace to king. Return to the explanation when a decision is unclear. Treat this as a chance to practise one rule.
Follow these playing steps
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
How to use the controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Before making a move, check the cards in view.
Work through an example
With two empty cells and no spare empty column, a group of at most three cards can move together. The same rule applies on a phone and on a computer.
A useful caution
A clear plan starts with the current position. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.
Clarifying the way this game works
What is the aim?
Build four suit foundations from ace to king. Begin with the objective. Use another round to revisit a decision.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Take a moment to read the table. Check the relevant controls before continuing.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.
What completes a round?
Build four suit foundations from ace to king. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Before making a move, check the cards in view. Check the relevant controls before continuing.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.
What completes a round?
Build four suit foundations from ace to king. For a calm first round, focus on one decision. Check the relevant controls before continuing.