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RCFUTURE11

RULES & PRACTICE

How to Play Forty Thieves Solitaire

Play Forty Thieves Solitaire ↗

Game guide · RCFUTURE11

Your guide to Forty Thieves Solitaire

Work at your own pace. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Check the relevant controls before continuing. Look at the complete hand before deciding. Move one card at a time; build down in the same suit. Empty columns accept one card. Check the relevant controls before continuing.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

Take a closer look while playing

Keep the active rule in mind. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.

The challenge in front of you

Build eight suit foundations from ace to king. Return to the explanation when a decision is unclear. Before making a move, check the cards in view.

The playing sequence

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

How your actions work

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Work at your own pace.

See how the rules apply

A club 5 can move onto a club 6, but a whole run cannot move together. Take the next action only when the current step is clear.

A useful caution

A clear plan starts with the current position. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Return to the explanation when a decision is unclear.

If you are unsure

What is the aim?

Build eight suit foundations from ace to king. Before making a move, check the cards in view. Take the next action only when the current step is clear.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Before making a move, check the cards in view. Check the relevant controls before continuing.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Before making a move, check the cards in view. Check the relevant controls before continuing.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. For a calm first round, focus on one decision. Take the next action only when the current step is clear.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. Take a moment to read the table. Return to the explanation when a decision is unclear.

What completes a round?

Build eight suit foundations from ace to king. Begin with the objective. Return to the explanation when a decision is unclear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Take the next action only when the current step is clear.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Take a moment to read the table. Take the next action only when the current step is clear.

What completes a round?

Build eight suit foundations from ace to king. For a calm first round, focus on one decision. Check the relevant controls before continuing.

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